Public Update #65
Nether Travel
As has been a rule for the longest time, no nether fast travel. This has been solidified, now in-game when you enter into the nether, no matter what portal you leave through you will leave through the one you came through. We think this is the best way to make the rule apparent, even if it potentially removes some other things along the way.
New Message System
Now when you /msg someone, you can /msg them if they are on or offline. If you happen to message someone that is offline, that will be able to check those messages when they come online. To do this, you can do /pmread (num) (you will be prompted if you have any to read).
In a way, this works similar to the /mail system, without rendering /mail useless. This also adds as an extra to the new no more eyes experiment, which will continue to be altered and changed.
There are also now sounds when receiving messages. You can do /pmsound to change it the sound. If you have any recommendations for sounds to be added here, please suggest them.
Passthrough
Now when you open a container that has an item frame or a sign in the way, you can open the container through that sign or item frame. You can still use full functionality of the item frame or sign by holding shift.
More Weapon Changes
Some more adjustments and tweaks to guns have been made, including overall stats and weapon maintenance.
Tracks
Some soundtracks will play at times for ambience. A track has also made a return when you load in. :)
Texture Changes
Some changes have been made to the pack. For example, the enchantment glint is now a "Aurora Gold", totems have also gotten a new overall look to match the theme as well as some other changes throughout.
Fortitude
The difficulty of fortitude levels upgrading has been increased by 10%.